I always have problems when I generate displacement maps...so I usually use GoZ to bypass this problem, but with Maya2017 you can't use this life-saver plugin...so I have the necessity to understand the full process behind the generation.
Google brought me here to the amazing website of Akin Bilgic (...the name is so similar to Anakin <3) that have a tutorial section where he explains perfectly how to create and use a displacement map in Arnold for Maya, Vray in 3dmax, Cinema4D and Maya. Don't miss it!
Visualizzazione post con etichetta 3d generalist. Mostra tutti i post
Visualizzazione post con etichetta 3d generalist. Mostra tutti i post
venerdì 25 agosto 2017
martedì 2 maggio 2017
mercoledì 22 marzo 2017
DARKWING DUCK - figurine - part 2
Hi everyone :)
Today I've spent a little of my free time on Darkwing figurine...At least I decided to work in zbrush to create different subtool for blocking out the head masses more easily..I've never use this approach before, but definitely I like it!
Today I've spent a little of my free time on Darkwing figurine...At least I decided to work in zbrush to create different subtool for blocking out the head masses more easily..I've never use this approach before, but definitely I like it!
domenica 26 febbraio 2017
Anatomy study - male torso
2 hours anatomy sketch, torso and arms - really need to improve anatomy skills
modeled in zbrush
rendered in keyshot
giovedì 23 febbraio 2017
Wild Amazzonia - short movie
This is my first (and probably last) short movie,
I had lot of fun doing this project :D learned a lot! Everything from storyboard to animation done by me!
My main focuses are: character design, texture and lights...sooooo do you like it??
I had lot of fun doing this project :D learned a lot! Everything from storyboard to animation done by me!
My main focuses are: character design, texture and lights...sooooo do you like it??
venerdì 10 febbraio 2017
AMAZON (AMAZZONIA) 3d short movie
Hi everyone,
a month is passed since I've start working on my underwater scene assignment. Lot of stuff to do for this project: storyboard, characters, models, UVs, textures, environment, light set up and rendering...well everything! :D I've learn a ton from this project!
Models,UVs and Rendering done in Maya
Storyboard, character development and texture done in Photoshop
Here some quick render
a month is passed since I've start working on my underwater scene assignment. Lot of stuff to do for this project: storyboard, characters, models, UVs, textures, environment, light set up and rendering...well everything! :D I've learn a ton from this project!
Models,UVs and Rendering done in Maya
Storyboard, character development and texture done in Photoshop
Here some quick render
the result of sweat and hard work :)
mercoledì 25 gennaio 2017
Rock 3d model study -
First rock study of my life! eheh
Today I've created a simple rock with some grass on it.
Modeled in Maya
UVs in Maya
Textured in Photoshop
Today I've created a simple rock with some grass on it.
Modeled in Maya
UVs in Maya
Textured in Photoshop
lunedì 26 dicembre 2016
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