Visualizzazione post con etichetta 3d generalist. Mostra tutti i post
Visualizzazione post con etichetta 3d generalist. Mostra tutti i post

venerdì 25 agosto 2017

Displacement map TUTORIAL! Thanks Akin Bilgic!

I always have problems when I generate displacement maps...so I usually use GoZ to bypass this problem, but with Maya2017 you can't use this life-saver plugin...so I have the necessity to understand   the full process behind the generation.

Google brought me here to the amazing website of Akin Bilgic (...the name is so similar to Anakin <3) that have a tutorial section where he explains perfectly how to create and use a displacement map in Arnold for Maya, Vray in 3dmax, Cinema4D and Maya. Don't miss it!


mercoledì 22 marzo 2017

DARKWING DUCK - figurine - part 2

Hi everyone :)
Today I've spent a little of my free time on Darkwing figurine...At least I decided to work in zbrush to create different subtool for blocking out the head masses more easily..I've never use this approach before, but definitely I like it!





giovedì 23 febbraio 2017

Wild Amazzonia - short movie

This is my first (and probably last) short movie,
I had lot of fun doing this project :D learned a lot! Everything from storyboard to animation done by me!



My main focuses are: character design, texture and lights...sooooo do you like it??

venerdì 10 febbraio 2017

AMAZON (AMAZZONIA) 3d short movie

Hi everyone,
a month is passed since I've start working on my underwater scene assignment. Lot of stuff to do for this project: storyboard, characters, models, UVs, textures, environment, light set up and rendering...well everything! :D I've learn a ton from this project!

Models,UVs and Rendering done in Maya
Storyboard, character development and texture done in Photoshop 


Here some quick render




the result of sweat and hard work :) 



mercoledì 25 gennaio 2017

Rock 3d model study -

First rock study of my life! eheh
Today I've created a simple rock with some grass on it.

Modeled in Maya
UVs in Maya
Textured in Photoshop