I always have problems when I generate displacement maps...so I usually use GoZ to bypass this problem, but with Maya2017 you can't use this life-saver plugin...so I have the necessity to understand the full process behind the generation.
Google brought me here to the amazing website of Akin Bilgic (...the name is so similar to Anakin <3) that have a tutorial section where he explains perfectly how to create and use a displacement map in Arnold for Maya, Vray in 3dmax, Cinema4D and Maya. Don't miss it!
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