mercoledì 22 marzo 2017

DARKWING DUCK - figurine - part 2

Hi everyone :)
Today I've spent a little of my free time on Darkwing figurine...At least I decided to work in zbrush to create different subtool for blocking out the head masses more easily..I've never use this approach before, but definitely I like it!





giovedì 16 marzo 2017

Creature Design - 20 min

Hi everyone guys!
Last weeks are passed between courses of Zbrush and Maya at Nemo Academy and to be honest I'm very happy! Utill now I've always done my sculpture with no real consciousness of how powerful this tools are, especially zbrush for me was just a mass of clay to play with and now I feel like I can really do anything in it!

20 min sketch - no reference, just playing!


lunedì 6 marzo 2017

DARKWING DUCK - figurine

I am a huge fan of Darkwing duck, so I decided to model this classic D pose!
It's my first disney duck and It doesn't seem so easy to do,  a good challenge I suppose!

UPDATE



giovedì 23 febbraio 2017

Wild Amazzonia - short movie

This is my first (and probably last) short movie,
I had lot of fun doing this project :D learned a lot! Everything from storyboard to animation done by me!



My main focuses are: character design, texture and lights...sooooo do you like it??

venerdì 10 febbraio 2017

AMAZON (AMAZZONIA) 3d short movie

Hi everyone,
a month is passed since I've start working on my underwater scene assignment. Lot of stuff to do for this project: storyboard, characters, models, UVs, textures, environment, light set up and rendering...well everything! :D I've learn a ton from this project!

Models,UVs and Rendering done in Maya
Storyboard, character development and texture done in Photoshop 


Here some quick render




the result of sweat and hard work :) 



mercoledì 25 gennaio 2017

Rock 3d model study -

First rock study of my life! eheh
Today I've created a simple rock with some grass on it.

Modeled in Maya
UVs in Maya
Textured in Photoshop





venerdì 30 dicembre 2016

lunedì 19 dicembre 2016

Garnet - from Steven Universe

Two moths are passed since I started Nemo Academy in Florence.
I think is a good idea have a progression diary to keep updated. :)

Modeled in Maya
Rendered in Keyshot

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Lots of mistakes, sorry Garnet!